Following 2 Years of Development, Gesture Recognition for Mobile Devices

Kinetic Defender (AppStore Link)
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Kinetic Defender
Developer: Fernando Correa
Price: free Download on the App Store
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Fernando Correa and Mauro Dimare, co-founders of Buenos Aires-based Diwit, today are pleased to announce that following two years of development, their gesture recognition technology for mobile devices, AirScreen, is available in the iTunes App Store as part of the company's new game, Kinetic Defender. For 1-4 players, they must protect the Earth from incoming meteors and missiles, controlling targeting through hand motions tracked by the iDevice's front-facing camera. The app supports AirPlay Mirroring for large screen gameplay, and it is scheduled for release on April 25, 2013.

Feature Highlights:
* AirScreen motion recognition technology revolutionizes mobile device gaming
* Front-facing camera of the iDevice follows the motion of the player's hand
* Single player or multiplayer modes
* Maximum adaptability to changes in lighting
* AirPlay compatible for large screen gameplay
* Share battle pictures on Twitter and Facebook

The idea for AirScreen, the revolutionary motion recognition technology for iOS and Android, originated with the co-founders in 2011. According to Correa, "The first time I played with X-Box Kinect I knew we had to do something about it. No doubt, it was the future of gaming. But it was a future that we felt should be made available to as many people as possible - and that is why we decided to accept the challenge of creating a new technology. To be successful, we realized that it needed to be a software-only solution that would be compatible with most smartphones."

After several false starts, the pair concluded that their goal was not impossible to achieve. "Although both of us had been working in the computer industry for several years, we had no experience in software development for mobile devices and even less experience in gesture recognition techniques. We started to research and test new natural language techniques in frameworks like .NET, Java, etc. This quickly transformed from a hobby into a professional challenge. Shortly afterward, we bought a Mac, an iPhone, and an iPad, and we started working on the early models of the engine. The task was simple: the engine should have as few environmental restrictions as possible. You should be able to play with it anywhere and anytime."

Fernando Correa continued, "With our own funds, we hired an image processing and robotic vision professional to help us transform our idea into a robust, gesture recognition engine that was compatible with the processing capabilities of a smartphone. It had been one year, working in our free time, and we still didn't know if it would be feasible. It was a long process of trial and error, testing various techniques of tracking and motion sensing until we found the right combination. It had been 18 months, but this was just the beginning. Now we had to develop a game that allowed us to exploit the capabilities of our engine."

"With our remaining funds, we contracted InfinixSoft to help us develop a game that met our expectations and made AirScreen shine," said Correa. "That game is Kinetic Defender - set in a futuristic time and played with a futuristic technology. The perfect combination. Without hesitation, we began to work with InfinixSoft to carry out our dream of turning a smartphone into a game console. The process of developing and integrating Kinetic Defender with AirScreen was another six months of hard work. In the middle of this process, we had to start thinking about issues relating to the company, patents, etc. In January 2013 Diwit was created, an Argentinean company headquartered in the city of Ramos Mejia, Buenos Aires. It was created solely to bring AirScreen and Kinetic Defender to life.

"Throughout this ambitious but amazing project, we have grown personally and professionally; we have the highest expectations of both Kinetic Defender and AirScreen technology. It has been a long time since March 2011. The effort required was a lot, but if we look back it was worth the trip."

Device Requirements:
* iPhone 4S/5, iPod touch (5th generation), and iPad (2,3,4)
* Requires iOS 5 or later
* Universal app optimized for display on all iOS devices
* 105 MB

Pricing/Availability:
Kinetic Defender 1.1 is available worldwide exclusively through the App Store in the Games category for $1.99 (USD).

Watch the Video

http://www.youtube.com/watch?v=pRdJ8YRR3AM

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