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> <channel><title>Comments on: The App Store &#8211; No Gold Rush for Developers</title> <atom:link href="http://www.appcraver.com/app-store-gold-rush-developers/feed/" rel="self" type="application/rss+xml" /><link>http://www.appcraver.com/app-store-gold-rush-developers/</link> <description>App Reviews for the iPhone, iPad and iPod touch</description> <lastBuildDate>Thu, 09 Feb 2012 23:33:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Steve</title><link>http://www.appcraver.com/app-store-gold-rush-developers/#comment-6809</link> <dc:creator>Steve</dc:creator> <pubDate>Sat, 15 Aug 2009 23:29:59 +0000</pubDate> <guid
isPermaLink="false">http://www.appcraver.com/?p=4456#comment-6809</guid> <description>I would like to know if anyone knows about people not coming up with there own ideas BUT copying another easy app on the app store and what those people of the original ideal feel about that , even when the person under cuts them in price for the same app, any input i see alot of it</description> <content:encoded><![CDATA[<p>I would like to know if anyone knows about people not coming up with there own ideas BUT copying another easy app on the app store and what those people of the original ideal feel about that , even when the person under cuts them in price for the same app, any input i see alot of it</p> ]]></content:encoded> </item> <item><title>By: Ebo</title><link>http://www.appcraver.com/app-store-gold-rush-developers/#comment-892</link> <dc:creator>Ebo</dc:creator> <pubDate>Tue, 14 Oct 2008 13:34:59 +0000</pubDate> <guid
isPermaLink="false">http://www.appcraver.com/?p=4456#comment-892</guid> <description>While it may not be a gold rush, pulling $15k per year from a single 99 cent app doesn&#039;t seem like such a bad start to me. I would imagine as a developer refines their app(s) they learn more about what works and doesn&#039;t work. If you can achieve that kind of success with 4-5 apps, you are sitting on $60k-75k per year. While you wont be on MTV Cribs any time soon, that is certainly enough to either live on - or at the very least have a decent secondary income. Also, with the iPhone/Touch customer base increasing at a fair pace, the chances of sustained sales seem to be pretty good.</description> <content:encoded><![CDATA[<p>While it may not be a gold rush, pulling $15k per year from a single 99 cent app doesn&#8217;t seem like such a bad start to me. I would imagine as a developer refines their app(s) they learn more about what works and doesn&#8217;t work. If you can achieve that kind of success with 4-5 apps, you are sitting on $60k-75k per year. While you wont be on MTV Cribs any time soon, that is certainly enough to either live on &#8211; or at the very least have a decent secondary income. Also, with the iPhone/Touch customer base increasing at a fair pace, the chances of sustained sales seem to be pretty good.</p> ]]></content:encoded> </item> </channel> </rss>
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