Digital Scientist Chris Burnett is an iPhone developer with a little bit of a green streak. He recently answered our questionaire about his experience developing Mission Zero for the iPhone and iPod touch. When did you start developing apps for the iPhone? Did you have previous experience as a developer? Technically, about two months before [...]
Articles and Reviews by Barbara Holbrook
Barbara is a long-time Apple fan who enjoys trying out gadgets just because they're new and learning about all the neat things technology can do even if she doesn't need to do it. You can often find her at a coffeehouse with her boyfriend — just look for the couple with "his and hers" iPads.
Tiger Shark Games just released their debut app, Word Smith. Here's what Kevin Fairbairn, Creative Director, has to say about his experiences developing apps for the iPhone and iPod touch. When did you start developing apps for the iPhone? Did you have previous experience as a developer? Tiger Shark began as a company in January '09, with myself [...]
Patrik Hedmalm, a Happy Game Developer at Epicore, recently took time to answer a few questions for our iPhone Developer spotlight. When did you start developing apps for the iPhone? Did you have previous experience as a developer? I started programming on the Commodore 64 and Amiga 500 back in the day. Since 1995 I have been [...]
Whoever said that hunting Easter Eggs is just for kids hasn't heard of the Vito Technology's new contest. The iPhone app developers have hidden 9 virtual Easter Eggs in the sky of their app Star Walk. Here's how to play: First download Star Walk and install it on your iPhone or iPod touch. If you [...]
Bailout America, the lemmings-style strategy game with a timely economy theme, is on sale this week for just $0.99. Doe Doe games which teamed with us as a special AppCraver sponsor wanted to offer a little something extra to AppCraver readers. So check out the video, then head on over to the App Store and pick up a copy of the Bailout America iPhone app. It's our patriotic duty to play.
AppCraver spoke with Carole Zieler, the developer of PMSTracker about her experience creating apps for the iPhone, iPod touch. 1. When did you start developing apps for the iPhone? Carole: I began developing apps for the iPhone on 10/20/2008. 2. What was the inspiration behind your app? Carole: I overheard a someones husband complaining that he needed [...]
A few months ago AppCraver spoke with the guys over at Hive05. Somehow, their interview got lost in the archives. So now, without further ado (or at least without any further ado), meet Josh and Chris of Hive05, the developers of ICONtact. 1. When did you start developing apps for the iPhone? Josh: I wrote [...]
AppCraver spoke via email with Wendy and Ilene Jones of Kitty Code, the developers of Hurricane. They answered our questions about developing apps for the iPhone and iPod touch. 1. When did you start developing apps for the iPhone? Kitty Code: We started developing before the SDK was made available, mostly as experimentation. In July 2008, [...]
We were recently offered the chance to review Credit Secrets Investigated, an ebook by Tony D'Andrea published for the iPhone by AppEngines. You may have noticed, we don't do too many book reviews around here. However, there's been a lot of talk recently about reading on the iPhone — especially after the "there's an app [...]
The Valentine's Day mad rush is about to begin, but AppCraver isn't worried. This year, we've got a sponsor. TrueFlirt is our Official Sponsor of All Things Fun and Flirty. Like the new background image? We've donned our Valentine's Day best to celebrate! TrueFlirt makes it easy to make your sweetie feel special — whether [...]
AppCraver recently spoke with Mike Kasprzak of Sykhronics Entertainment, the developer of Smiles. He answered some questions about his process for app development. 1. When did you start developing apps for the iPhone? Mike: Well, I started prototyping game ideas for the iPhone earlier in the year. It was inevitable that anSDK would be available. [...]
My first TrueFlirt message read: This is how techies flirt. ^_^ With a wink, a smile and an interactive "love scene," my first flirt flew through the ether striking the recipient like cupid's bow. Titled "Want to go up to makeout point?" the animated message offered a playful game for my crush to play and a set [...]
AppCraver spoke via email with Terry Longrie (TL) and Mike Stran (MS) of Very Magnetic Clock Company, the developers of Timepieces. They answered our questions about developing apps for iPhone and iPod touch. 1. When did you start developing apps for the iPhone? TL - Technically since February ‘08 when the SDK was released but in a more general [...]
What could be better than accessing your entire music library from a set of high quality speakers in any room of your home? How about adding internet radio, local radio stations, Pandora, Last.fm and the ability to connect to subscription services such as Napter, Rhapsody and SIRIUS? Now, what if you could also ditch your remote and control all of these music services from your iPhone? Welcome home to Sonos.
AppCraver recently spoke via email with Mark Simpson, the creator of Touch Physics. He answered our questions about developing apps for the iPhone and iPod touch. 1. When did you start developing apps for the iPhone? Mark: Back in March 08 when the iPhone SDK came out. I’ve been developing Mac software for about 3 years. [...]