Independent developer, Siavash Ghamaty, brings Brick Escape to the iPhone and iPod Touch.
Brick Escape resembles classic arcade games like “Labyrinth” or “Pac Man.” It has very simple graphics. The goal of Brick Escape is to get Weelo, its main character who resembles a bright blue ball, to the exit. You must do so without leaving the map or being hit by the evil Grunts or menacing Pikers. Weelo can pick up extra points by scooping up bonus hearts and stars.
To play Brick Escape you must tilt your screen up down and sideways to get the character through the level. The game has five levels in the lite version and 35 levels in the full version. Brick Escape is bound to appeal most to the 8- to 11-year-old age group.
Brick Escape has areas that could use improvement. The basic graphics are unimpressive and a bit small for the size of the screen. (Unfortunately, increasing their size would probably require them to go beyond the screen.)
Brick Escape does have a couple of sound effects — but noticeably absent is music within the game. Without background music the game becomes mundane and uninteresting much faster.
It probably wouldn’t be a terrible idea for the developer to include an option to “save” your levels in updated versions of the game.
Overall, Brick Escape is challenging but not too interesting. After a few hours of play users are bound to move on. Adults will find this game best suited for long waits at the airport or on the commute to work or school. At the moment, the lite version of Brick Escape is free and the full version cost $4.99.
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November 7th, 2008 at 10:03 am
Interesting ‘bad guys’ in this game
November 7th, 2008 at 10:53 am
It’s a little hard to see the figures. They’re pretty small but I know I’ve got weary eyes. Is anyone else having a problem?
November 7th, 2008 at 11:46 am
Needs consistent music