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> <channel><title>Comments on: Dark Raider is One Cliché You&#8217;ll Enjoy</title> <atom:link href="http://www.appcraver.com/dark-raider/feed/" rel="self" type="application/rss+xml" /><link>http://www.appcraver.com/dark-raider/</link> <description>App Reviews for the iPhone, iPad and iPod touch</description> <lastBuildDate>Thu, 09 Feb 2012 23:33:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Chris</title><link>http://www.appcraver.com/dark-raider/#comment-5631</link> <dc:creator>Chris</dc:creator> <pubDate>Fri, 29 May 2009 12:26:28 +0000</pubDate> <guid
isPermaLink="false">http://www.appcraver.com/?p=18926#comment-5631</guid> <description>Version 1.2 is out with these features:*Improved twin stick controls, increased control size area
*Added spinning wheels for visual feedback of controls
*Added accelerometer to move + stick to aim control method (plays like Labyrinth)
*Slightly increased player speed
* Nests can be destroyed, but not on the insane difficulty.
* Flashlight was added to normal and insane difficulties.
* Mid-game saving and loading was added so you can pick up where you left off, without going through any menus.
* Player movement is better and you never get stuck on a wall.
* You can get closer to walls, so you can walk through the ones that have shadows and the hallways are wider for moving
* Made the pistol and shotgun bullets bigger and easier to see.</description> <content:encoded><![CDATA[<p>Version 1.2 is out with these features:</p><p>*Improved twin stick controls, increased control size area<br
/> *Added spinning wheels for visual feedback of controls<br
/> *Added accelerometer to move + stick to aim control method (plays like Labyrinth)<br
/> *Slightly increased player speed<br
/> * Nests can be destroyed, but not on the insane difficulty.<br
/> * Flashlight was added to normal and insane difficulties.<br
/> * Mid-game saving and loading was added so you can pick up where you left off, without going through any menus.<br
/> * Player movement is better and you never get stuck on a wall.<br
/> * You can get closer to walls, so you can walk through the ones that have shadows and the hallways are wider for moving<br
/> * Made the pistol and shotgun bullets bigger and easier to see.</p> ]]></content:encoded> </item> </channel> </rss>
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