Live Life on the Edge and Nothing Will Ever Be the Same

Edgewise (AppStore Link)
User Reviews
3.5
Edgewise
Developer: Greggy Bits Software, LLC
Price: $0.99 Download on the App Store
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"Hello, everyone. My name is Michael and I'm an addict."

It first started when a friend suggested I try Edgewise from Greggy Bits Software. It's a simple little solitaire game. Put a few cards here and there and when all the cards are in their neat little boxes you've won the game.

This is too easy, I thought. What could be the harm? Just one game, just to see what it's like. One little game, that's all, and then I'll put it aside. But I lost the first game and Edgewise taunted me. 'You lost because you don't have anywhere to put the King. I felt a small craving, but I told myself I could handle it, so I tried another round and then another and then another.

Suddenly before I realized it,  I was hooked. Each time I lost, Edgewise taunted me. 'You lost because you can't remove cards that do not add up to 10.'

I could not stop hearing the game's siren call luring me again and again to the shoals of disaster. I started sneaking around, hoping my wife wouldn't find me hiding in my basement office strung out, playing the accursed game. I would reset the game so no one would know how many times I tried it. I turned the sound off so no one would hear it.

Eventually, she found me and demanded I go to rehab and I knew that for the sake of my marriage and the dogs, I just had to go.

After considerable amounts of therapy, the doctors sent me home, good as new.

Sadly. while I was away, my wife picked up the game to see what had possessed me so; to learn what turned me into the man I had become; to understand the evils of addiction. Suddenly, she too couldn't put the game down. I knew then we were doomed.

I swear, it's a true story.

Image Gallery: Edgewise

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  • Rich

    Looks like the same game play as "Kings Corners" which came out about the same time. If so, you are correct that it's maddeningly addictive! Just one more game... ;)

    Rich

  • Nick

    Maybe I'm missing something, but this game didn't do it for me. The main problem is there's too much that's left up to chance. In the end it boils down to luck, not skill, that determines a win/loss. For example, when you're laying the cards down on the board you're forced to lay number cards in the face card slots. Therefore, if a face card comes up, you're screwed and the game is over because it made you fill up the face card slot with a number card. Not only that, but you're forced to fill in all of the face card slots - you can't remove number cards until all of the slots are used up. This means that the game is ultimately the luck of the draw - skill doesn't have anything to do with it. About as much fun as rolling some dice trying to get a pair...

  • Michael Alexander

    Nick, in retrospect, I have to agree with you to a point. There maybe be too much of the "lucky break factor" in this game.

    Initially, the randomness of the game is what really appealed to me. There is strategy involved--at's not entirely luck. For example, figuring your odds that a certain face card will come up when you already have two or three of a kind on the table; placing cards in strategic positions as you lay them down to make it more useful to remove them later; and determining which are the best combinations of cards to remove.

    I do have to disagree with you on the dice analogy, though. Rolling dice and hoping for certain numbers to come up (or not come up) is called "shooting craps." Now, that's really addicting. The only time I ever paid the game, I lost my watch!