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> <channel><title>Comments on: Live Life on the Edge and Nothing Will Ever Be the Same</title> <atom:link href="http://www.appcraver.com/edgewise-solitaire/feed/" rel="self" type="application/rss+xml" /><link>http://www.appcraver.com/edgewise-solitaire/</link> <description>App Reviews for the iPhone, iPad and iPod touch</description> <lastBuildDate>Thu, 09 Feb 2012 23:33:55 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Michael Alexander</title><link>http://www.appcraver.com/edgewise-solitaire/#comment-3027</link> <dc:creator>Michael Alexander</dc:creator> <pubDate>Tue, 30 Dec 2008 14:18:32 +0000</pubDate> <guid
isPermaLink="false">http://www.appcraver.com/?p=9117#comment-3027</guid> <description>Nick, in retrospect, I have to agree with you to a point. There maybe be too much of the &quot;lucky break factor&quot; in this game.Initially, the randomness of the game is what really appealed to me. There is strategy involved--at&#039;s not entirely luck. For example, figuring your odds that a certain face card will come up when you already have two or three of a kind on the table; placing cards in strategic positions as you lay them down to make it more useful to remove them later; and determining which are the best combinations of cards to remove.I do have to disagree with you on the dice analogy, though. Rolling dice and hoping for certain numbers to come up (or not come up) is called &quot;shooting craps.&quot; Now, that&#039;s really addicting. The only time I ever paid the game, I lost my watch!</description> <content:encoded><![CDATA[<p>Nick, in retrospect, I have to agree with you to a point. There maybe be too much of the &#8220;lucky break factor&#8221; in this game.</p><p>Initially, the randomness of the game is what really appealed to me. There is strategy involved&#8211;at&#8217;s not entirely luck. For example, figuring your odds that a certain face card will come up when you already have two or three of a kind on the table; placing cards in strategic positions as you lay them down to make it more useful to remove them later; and determining which are the best combinations of cards to remove.</p><p>I do have to disagree with you on the dice analogy, though. Rolling dice and hoping for certain numbers to come up (or not come up) is called &#8220;shooting craps.&#8221; Now, that&#8217;s really addicting. The only time I ever paid the game, I lost my watch!</p> ]]></content:encoded> </item> <item><title>By: Nick</title><link>http://www.appcraver.com/edgewise-solitaire/#comment-3018</link> <dc:creator>Nick</dc:creator> <pubDate>Mon, 29 Dec 2008 20:47:21 +0000</pubDate> <guid
isPermaLink="false">http://www.appcraver.com/?p=9117#comment-3018</guid> <description>Maybe I&#039;m missing something, but this game didn&#039;t do it for me.  The main problem is there&#039;s too much that&#039;s left up to chance.  In the end it boils down to luck, not skill, that determines a win/loss.  For example, when you&#039;re laying the cards down on the board you&#039;re forced to lay number cards in the face card slots.  Therefore, if a face card comes up, you&#039;re screwed and the game is over because it made you fill up the face card slot with a number card.  Not only that, but you&#039;re forced to fill in all of the face card slots - you can&#039;t remove number cards until all of the slots are used up.  This means that the game is ultimately the luck of the draw - skill doesn&#039;t have anything to do with it.  About as much fun as rolling some dice trying to get a pair...</description> <content:encoded><![CDATA[<p>Maybe I&#8217;m missing something, but this game didn&#8217;t do it for me.  The main problem is there&#8217;s too much that&#8217;s left up to chance.  In the end it boils down to luck, not skill, that determines a win/loss.  For example, when you&#8217;re laying the cards down on the board you&#8217;re forced to lay number cards in the face card slots.  Therefore, if a face card comes up, you&#8217;re screwed and the game is over because it made you fill up the face card slot with a number card.  Not only that, but you&#8217;re forced to fill in all of the face card slots &#8211; you can&#8217;t remove number cards until all of the slots are used up.  This means that the game is ultimately the luck of the draw &#8211; skill doesn&#8217;t have anything to do with it.  About as much fun as rolling some dice trying to get a pair&#8230;</p> ]]></content:encoded> </item> <item><title>By: Rich</title><link>http://www.appcraver.com/edgewise-solitaire/#comment-2908</link> <dc:creator>Rich</dc:creator> <pubDate>Sat, 20 Dec 2008 03:35:35 +0000</pubDate> <guid
isPermaLink="false">http://www.appcraver.com/?p=9117#comment-2908</guid> <description>Looks like the same game play as &quot;Kings Corners&quot; which came out about the same time. If so, you are correct that it&#039;s maddeningly addictive! Just one more game...  ;)Rich</description> <content:encoded><![CDATA[<p>Looks like the same game play as &#8220;Kings Corners&#8221; which came out about the same time. If so, you are correct that it&#8217;s maddeningly addictive! Just one more game&#8230; <img
src='http://cdn.appcraver.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p><p>Rich</p> ]]></content:encoded> </item> </channel> </rss>
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