Interviews Apps


Musician Yakap Trana Launches Eye Saw You for Finding Missed Connections

Musician Yakap Trana Launches Eye Saw You for Finding Missed Connections

Ever wonder what it's really like to develop your first app? Meet Yakap Trana from eye saw you. In this interview, Yakap Trana answers our questions and offers a behind-the-scenes glimpse into what it was like to create eye saw you and get it released into the App Store.

Mike Mulholland Brings Visual Effects Skills to iOS Games With Puzzle-Rocket

Mike Mulholland Brings Visual Effects Skills to iOS Games With Puzzle-Rocket

Interview: Indie Developer Mike Mulholland of pixelZapp brings visual effects skills to the gaming world with his first app Puzzle-Rocket.

Interview with Lauren Foster and Christine Tseng from CatFoster Media

Interview with Lauren Foster and Christine Tseng from CatFoster Media

Lauren Foster and Christine Tseng Ever wonder what it's really like to develop your first app? Meet Lauren Foster and Christine Tseng from CatFoster Media. In this interview, Lauren Foster and Christine Tseng answers our questions and offers a behind-the-scenes glimpse into what it was like to create Zombie Burst and get it released into the App Store.

Interview: Amit Barman Talks About Diving into the Google and Bing API to Build translate+

Interview: Amit Barman Talks About Diving into the Google and Bing API to Build translate+

Ever wonder what it's really like to develop an app? Meet Amit Barman from Apollo Software. In this interview, he shares his experience creating translate+, getting it released into the App Store and how using the Google and Bing API's affected his pricing model. 

Interview: Distinctive Developments' Nigel Little Explains Why a Good Game is the Key to Everything

Interview: Distinctive Developments' Nigel Little Explains Why a Good Game is the Key to Everything

Today we shine a light on Distinctive Developments. In this interview, Nigel Little answers a few questions to give you an inside look into iOS development. Read on to find out about their games and what it's really like to be an iOS developer.

Interview: Meet Ondrej Sedlacek Developer of Froggies, the #1 Puzzle Game in the Czech App Store

Interview: Meet Ondrej Sedlacek Developer of Froggies, the #1 Puzzle Game in the Czech App Store

Ever wonder what it's really like to develop your first app? Developer Ondrej Sedlacek from Promnia took his first iOS game from idea to the top of the charts. In this interview, he offers a behind-the-scenes look into what it was like to create Froggies -- and watch it #become the #1 Puzzle and Board Game in the Czech App Store.

Alex Patsay Offers a Pre-Release Peak into the Development of Juggernaut

Alex Patsay Offers a Pre-Release Peak into the Development of Juggernaut

Ever wonder what it's really like to develop your first app? Meet Alex Patsay from Mail.Ru. In this interview, Alex Patsay answers our questions and offers a behind-the-scenes glimpse into what it was like to create Juggernaut: Revenge of Sovering and get it released into the App Store.

Developer Alexander Watt Builds Apps to Engage Users in Education

Developer Alexander Watt Builds Apps to Engage Users in Education

Even with a full-time job as a college lecturer, Alexander Watt has built more than half a dozen educational apps. Today's interview is with independent developer Alexander Watt. In this interview, he answers our questions giving an inside look into what it's like being a part-time iOS developer with a full-time passion.

Meet Mathieu Laban and Phillipe Rollin, the Two-Man Shop of Flying Development Studio

Meet Mathieu Laban and Phillipe Rollin, the Two-Man Shop of Flying Development Studio

Mathieu Laban and Phillipe Rollin from Flying Developer Studio. Ever wonder what it's really like to develop your first app? Meet Matthieu Laban and Philippe Rollin from Flying Development Studio LLC.

Phil Chu Talks About Developing Apps and Unexpected Successes

Phil Chu Talks About Developing Apps and Unexpected Successes

Phil Chu iOS developer and owner of Technicat. Today we shine a light on Technicat, LLC. In this interview, Phil Chu answers our questions to give you an inside look into iOS development. Read on to find out about their apps and what it's really like to be an iOS developer.

Developer John Clancy Answers 'How Can I Make Waking Up More Enjoyable?'

Developer John Clancy Answers 'How Can I Make Waking Up More Enjoyable?'

Wake Smarter is the first app from John at Crop Duster Media. He hopes the voice-controlled alarm clock makes waking up more enjoyable. Ever wonder what it's really like to develop your first app?

PlayHaven Increases LTV iOS Offerings, Expands to Android Platform

PlayHaven Increases LTV iOS Offerings, Expands to Android Platform

There are over half a million apps on the App Store. That's great for consumers, except for sifting through the bad ones, but for developers it's creating fierce competition. Now, it's not enough to just launch an app and hope it does well.

iPhone Developer: Michael D'Ulisse, More Blue Sky

AppCraver recently spoke with Michael D'Ulisse, Chief Marketing Officer of More Blu Sky, Incorporated. He shares his experiences developing for the iPhone and iPod touch. When did you start developing apps for the iPhone?

iPhone Developer Spotlight: Adam Eisenman, greatrat solutions

AppCraver recently spoke with Adam Eisenman, of greatrat solutions. He shares his experiences developing for the iPhone and iPod touch. When did you start developing apps for the iPhone?

iPhone Developer Spotlight: Miik McCann, SeekMobile Interactive

AppCraver recently spoke with Miik McCann, Executive Producer of Seek Mobile Interactive. He shares his experiences developing for the iPhone and iPod touch. When did you start developing apps for the iPhone?