Interviews Apps


Interview with Nicolas Solan

AppCraver recently spoke with Nicolas Solan. He answered our questions about developing apps for the iPhone and iPod Touch. 1. When did you start developing apps for the iPhone? Nicolas Solan: I started developing for the iPhone in November 2007 on my jailbroken iPhone with the old non-official SDK on Windows.

Interview with Andrei Nadin from Play 'Em

Recently AppCraver spoke with the developers over at Play 'Em. CEO Andrei Nadin was nice enough to answer our questions about developing games for iPhone and iPod Touch. The company's first game is Touch 'Em.

Interview with David Koretzky

1. When did you start developing apps for the iPhone? David Koretzky: Not long after the SDK was released. I downloaded and tested some concepts. I already have development experience on Mac OS X, and the leap is not far from the desktop OS to the iPhone.

Interview with Ben Kamens from RulerPhone

AppCraver recently heard from Ben Kamens creator of RulerPhone and RulerPhone Lite who answered our questions about developing apps for the iPhone and iPod Touch. 1. When did you start developing apps for the iPhone?

Interview with Phil Hassey, Galcon Developer

Did you meet Phil "The Complete Package" Hassey, developer of the Amazing Real-Time Strategy Game Galcon? He took time out from his games Galcon and Galcon Lite to answer AppCraver's questions and illuminate us all about the iPhone development process.

Interview with Keith Shepherd of Imangi Studios

AppCraver recently sat down (via email) with Keith Shepherd Founder, CEO of Imangi Studios. He answered some of our questions about what it's like developing apps for the iPhone and iPod Touch.

Interview with Gregg Geil from TourDataBase, developers of iFestival

Interview with Gregg Geil from TourDataBase, developers of iFestival

AppCraver recently had the chance to chat with Gregg Geil from TourDataBase.com, the developers of iFestival. He answered 10 questions about developing apps for the iPhone and iPod Touch.

Interview with Alan Cook of Bad Dog Apps

AppCraver caught up recently with Alan Cook from Bad Dog Apps. 1. When did you start developing apps for the iPhone? Alan Cook: Just after the iPhone came to Canada on July 11, I have been developing Cocoa consumer and enterprise apps for 12 years before that.

Interview with Gareth Lancaster about Hiqup

AppCraver caught up recently with Gareth Lancaster developer of Hiqup for the iPhone and iPod Touch.. 1. When did you start developing apps for the iPhone? Gareth Lancaster: I started developing Hiqup at the end of June, but I'd downloaded the SDK a little while before.

Interview with Andrew Bennett of nrme

AppCraver caught up recently with Andrew Bennett, CEO/President of the company that developed the nrme app. 1. When did you start developing apps for the iPhone? Andrew Bennett: We started thinking seriously about nrme when the SDK was rumored in late '07/early '08.

Interview with touchGrove of LED Football Game

AppCraver recently caught up with Mark Helmuth of touchGrove, the makers of LED Football. With a little help from the technical guys over at Neon Surge, he answered some questions about the process of creating an iPhone app.

Interview with Brad Dunnington about 21 Pro Blackjack

AppCraver recently caught up with Brad Dunnington of Avalinx, the makers of 21 PRO Blackjack. He answered some questions about the process of creating an iPhone app. 1. When did you start developing apps for the iPhone?

Interview with John Ellis of iToony and Tag Show

AppCraver recently caught up with John Ellis the developer behind iToony and Tag Show. He answered 10 questions about the process of creating an iPhone app. 1. When did you start developing apps for the iPhone?

Interview with Colin Billings of Stitcher

AppCraver caught up recently with Colin Billings, Director of User Acquisition & Experience at Stitcher, Inc, the San Francisco-based team that developed the Stitcher radio application for the iPhone.

Interview with Tony Chen from Elite Web Central

We caught up yesterday with Tony Chen from Elite Web Central over email. Tony is the developer of Daily Wallpaper, a web application for the iPhone. AppCraver: When did you start developing web applications for the iPhone?