Interviews Apps


iPhone Developer Spotlight: Chris Diskin of nodconcept

AppCraver is partnering up with AdMob to highlight some of the developers that are using the AdMob mobile advertising platform. Chris Diskin of nodconcept, comes to us courtesy of this partnership.

iPhone Developer Spotlight: Jason Chitla

Jason Chitla, the 12-year-old developer that heads up Jasoncompany, shares his experience developing his first app, uCreate, and his plans for the future. When did you start developing apps for the iPhone?

iPhone Developer Spotlight: Omar Siddiqui of Trippert Labs

AppCraver is partnering up with AdMob to highlight some of the developers that are using the AdMob mobile advertising platform. Omar Siddiqui CEO of Trippert Labs, comes to us courtesy of this partnership.

iPhone Developer Spotlight: Steve Lurie of Zynga Mobile

AppCraver is partnering up with AdMob to highlight some of the developers that are using the AdMob mobile advertising platform. Steven Lurie, General Manager of Zynga Mobile, comes to us courtesy of this partnership.

iPhone Developer Spotlight: Noel Llopis of Snappy Touch

Noel Llopis, Founder of Snappy Touch, recently spoke with us about his latest app Flower Garden and his experience developing apps for the iPhone and iPod touch. When did you start developing apps for the iPhone?

iPhone Developer Spotlight: Ryan Hartsell at Vision Wise, Inc

Ryan Hartsell, Art Director at Vision Wise Inc., recently spoke with AppCraver about his new app, his first game and what it's like developing apps for the iPhone and iPod touch. When did you start developing apps for the iPhone?

iPhone Developer Spotlight: Mike Rausch, That Beach Channel

Mike Rausch, president of Rausch Enterprises, recently spoke with AppCraver about their new app That Beach Channel. Here are his experiences developing for the iPhone and iPod touch.

iPhone Developer Spotlight: Will Perl of Naquatic

Will Perl, one half of the company Naquatic, has a new game that's already snowballing towards success in the App Store. Here he chats with AppCraver about his experience with Touch Ski 3D and developing apps for the iPhone and iPod touch.

iPhone Developer Spotlight: Paul O'Connor, Appy Entertainment

Paul O'Connor, Brand Director at Appy Entertainment freely admits he has "problems with authority." Luckily, that independent streak works in his favor as a game developer. He recently took time to complete our iPhone Developer interview.

Interview with Gabe Zichermann, CEO of rmbrME

rmbrME builds apps intended to make contacts between people more meaningful and efficient, says co-founder and CEO Gabe Zichermann. We recently spoke to him to follow up on rembrME's release of beamME CV and Resume Sender, which comes with a unique rebate offer for those who are unemployed.

Interview with David Halpin, VP Engineering, Quickoffice

Quickoffice started working on mobile iPhone apps for the Palm platform in the mid '90s and saw an opportunity to extend its office app development expertise to the iPhone when Apple launched it last year.

Interview with Doug Gatza of Manta Innovations

Doug Gatza, CEO of Manta Innovations, is the mind behind PocketArnold the entertaining Arnold Schwarzenegger quote app. He answered our questions about developing apps for the iPhone and iPod touch.

Interview with Chris Burnett from Digital Scientists

Digital Scientist Chris Burnett is an iPhone developer with a little bit of a green streak. He recently answered our questionaire about his experience developing Mission Zero for the iPhone and iPod touch.

Interview with Dave Castelnuovo, Bolt Creative

Interview with Dave Castelnuovo, Bolt Creative

Pocket God, from Bolt Creative, is sitting comfortably in the top 10 best-seller list in the App Store, because of the game's unique concept, entertainment value and it's $0.99 price tag.

Interview with Tiger Shark Games

Tiger Shark Games just released their debut app, Word Smith. Here's what Kevin Fairbairn, Creative Director, has to say about his experiences developing apps for the iPhone and iPod touch.