Interviews Apps


iPhone Developer Spotlight: Patrik Hedmalm, Epicore

Patrik Hedmalm, a Happy Game Developer at Epicore, recently took time to answer a few questions for our iPhone Developer spotlight. When did you start developing apps for the iPhone?

Buy Dapple - Color Mixing, Puzzle Game Fun! on the App Store

Interview with Owen Goss, Founder of Streaming Colour Studios

Developer Owen Goss founded Streaming Colour Studios in 2008 to make independent games that were fun and nonviolent, he says. Previously, Owen spent 5 years in the games industry in Vancouver, BC in Canada, working for Electronic Arts and Disney's Propaganda Games.

Interview with Michael Wray and William Parr, Mariner Software

Mariner Software has been developing spreadsheet apps for the Mac for nearly 20 years. Recently, the company launched Mariner Calc, its first iPhone app. We talked with Michael Wray, president, and William Parr, founder and CTO to gauge their early impressions about doing business in the App Store.

Interview with Marc Tassin of Ilium Software

Interview with Marc Tassin of Ilium Software

Ilium Software has five apps in the App Store, including eWallet, to store private info, and Apples2Oranges, a shopping app. We recently asked Marc Tassin, senior product manager, to elaborate on what life is like these days for devs.

Interview with Murad Nazaraliev, Vito Technology

Whether you're an astronomy buff, or merely a curious star gazer,, then you're probably familiar with Vito Technology's best-selling Star Walk-IYA2009 Official Product app. Vito also markets HolyWars, a social net Q&A app.

Interview with Sami Lahtinen of RealArcade

Interview with Sami Lahtinen of RealArcade

RealArcade Mobile's games portfolio consists of more than 60 games, with support for more than1400 handsets, including a large range of touch screen devices such as the iPhone. We recently heard from Sami Lahtinen, Sr.

Interview with Carole Zieler of PMS Tracker

AppCraver spoke with Carole Zieler, the developer of PMSTracker about her experience creating apps for the iPhone, iPod touch. 1. When did you start developing apps for the iPhone? Carole: I began developing apps for the iPhone on 10/20/2008.

Interview with Hive05, Developers of ICONtact

A few months ago AppCraver spoke with the guys over at Hive05. Somehow, their interview got lost in the archives. So now, without further ado (or at least without any further ado), meet Josh and Chris of Hive05, the developers of ICONtact.

Interview with Kitty Code, Developers of Hurricane

AppCraver spoke via email with Wendy and Ilene Jones of Kitty Code, the developers of Hurricane. They answered our questions about developing apps for the iPhone and iPod touch. 1. When did you start developing apps for the iPhone?

Interview with Alan Cook of Bad Dog Apps

Interview with Alan Cook of Bad Dog Apps

In the short time since Bad Dog Apps was founded, developer Alan Cook and his loyal mascot Basenji  already have eight apps in the App Store. Cook's background is in engineering and not programming, which makes him the atypical developer, he says.

Interview with David Frampton of Majic Jungle Software

David Frampton, creator of DuckDuckDuck and Chopper, says that all he wants is for the best apps to float to the top of the best-sellers list, customers to find the best apps for what they want and for the developers of the best apps to make the most money.

Interview with Mike Kasprzak of Smiles

AppCraver recently spoke with Mike Kasprzak of Sykhronics Entertainment, the developer of Smiles. He answered some questions about his process for app development. 1. When did you start developing apps for the iPhone?

Interview with Very Magnetic Clock Company

AppCraver spoke via email with Terry Longrie (TL) and Mike Stran (MS) of Very Magnetic Clock Company, the developers of Timepieces. They answered our questions about developing apps for iPhone and iPod touch.

Interview with Mark Simpson of Touch Physics

AppCraver recently spoke via email with Mark Simpson, the creator of Touch Physics. He answered our questions about developing apps for the iPhone and iPod touch. 1. When did you start developing apps for the iPhone?

Interview with Viximo’s Rob Frasca and Jon Klein

AppCraver recently interviewed Viximo’s Rob Frasca, CEO and Jon Klein, developer, about Viximo's new  TrueFlirt and TrueFlirt Lite apps, which are designed to make it easy for people to "flirt with style." 1.