Jason Chitla, the 12-year-old developer that heads up Jasoncompany, shares his experience developing his first app, uCreate, and his plans for the future.
When did you start developing apps for the iPhone? Did you have previous experience as a developer?
I started about 2 months ago and had no experience in developing anything or programming.
What / how many apps have you made so far?
Only one which is uCreate.
What type of apps/games/software inspires you? Where do you get your ideas?
The kid who made DoodleKids probably because hes only 9 and I got my idea from drawing apps.
How do you settle on the price point for your apps?
I thought 99 cents was good enough. Don't want it to be too high.
What has been the best thing about designing for the iPhone?
The interface builder was really fun and smooth.
What has been the biggest challenge about designing for the iPhone?
When I had to get it on to the app store. It took forever. There were so many errors.
Is your company venture backed or privately held?
My company is pretty much just me so far.
Do you have any other apps in the works?
Yes, planning to make another game (shooter).
What apps do you have on your iPhone?
What do you like to do when you're not coding for the iPhone?
Playing on my iphone, macbook, or playing outside.
Watch a video demo for uCreate: