I'm not sure what to make of CLO Software's LockPick game. At first glance, it seemed like a very appealing game. At second glance, it was, even at its modest $0.99 price tag.
The big idea behind Lockpick is to use what look like bobby pins to pick locks, with each lock more difficult than the next. You earn bonus points and more lock picks to work with as you climb the ladder to the next level.
Lockpick is played in landscape mode. To start, maneuver the lock pick using the iPhone or iPod touch's accelerator. Tilt the device one way or the other, and the pick moves. When you think you have the pin lined up correctly, tap the Pick button on the right side of the screen and the lock cylinder twirls.
The farther the cylinder twirls, the closer you are to picking the lock. If you have lined up the pin and cylinder correctly, you'll succeed at opening the lock. When you're close to being on target you'll hear a chime. If you're not, your handheld will buzz.
If you can't manage to open the lock with three tries, the lock pick breaks and you're toast.
I've never picked a lock and I have no idea just how close Lockpick replicates picking a real lock. However, it seemed awfully random to me and succeeding at each level for me was more a matter of trial and error. If there's a skill to it, I didn't develop one. I quickly grew bored with Lockpick.
I will say that LockPick is a nice-looking application and well rendered. The help menu provides everything you need to know to play, although there's not much to know. Lockpick is easy to pick up and easy to put down.