Michio Yokomizo is an independent developer who created his most recently released app, Tuner Metronome, because he says he couldn't find the functions he needed in any existing app. He shares his experience developing apps for the iPhone and iPod touch.
When did you start developing apps for the iPhone? Did you have previous experience as a developer?
9 years ago, I worked at SEGA as a programmer for 3 years and then developed an online mah-jong game for PC in freelance afterwards.
What / how many apps have you made so far?
I've submitted 3 apps on the app store. But one of those are not released yet.
What type of apps/games/software inspires you? Where do you get your ideas?
Things sold in real shops inspire me. Because users are there, too.
How do you settle on the price point for your apps?
I think that the value of the app is measured by the number of active users. I settle on the pricing not to obstruct the measurement.
What has been the best thing about designing for the iPhone?
What has been the biggest challenge about designing for the iPhone?
Lack of Japanese documentation.
Is your company venture backed or privately held?
Do you have any other apps in the works?
I'm developing 3 other apps now.
What apps do you have on your iPhone?
I have competitive products to my apps.
What do you like to do when you're not coding for the iPhone?
The practice of the violin and onsen-trip with my wife.
One last thing:
Thanks to my wife, Apple and you.