Race for Home is a surreal game that combines adventure with the fantastical. Race for Home is a simple game that draws the gamer deep into its clutch.
Race for Home from Shawn Kollat is delightfully creepy. Your job is to help Grace float home by hooking her umbrella on different things in the sky, such as rockets or angels. On each level in Race for Home, there is an evil one whose only goal is to foil Grace’s progress. For example, Grace is followed on Level 6 by a shooting star who literally shoots Grace.
As Grace hooks her umbrella onto different objects in the sky, she is thrust forward on a trajectory while you try to follow the arrow and guide her to three gifts floating somewhere in the sky. You feel a thrill as Grace is propelled through the air, only to feel devastated as she is shot down by one of the bad guys. Her demise is rather morbid; her burnt body tumbles toward the ground for a few seconds before she recovers.
When you achieve specific amounts of points in Race For Home, you are eligible to “purchase” upgrades for Grace with your points, such as a fireproof dress.
I wish there were more levels in Race for Home, but even more, I wish I could move between the levels at will. Currently, I am playing Race for Home on Level 6, and my only option is to complete level 6 which, unfortunately for me, is significantly more difficult than the other levels. I would love to take a break and play other levels of Race for Home or restart the game, but these options are not available to the user, or at least, not that I can find.
In Race for Home, the themes are odd and the characters creepy, but it feels right. The delicate music adds to the sense of the surreal. Race for Home is a wonderful game as is; with the ability to move between levels and start over (and maybe the addition of a few more levels), I think Race for Home would be nothing short of excellent.